- EGL_EXT_client_extensions
- EGL_KHR_client_get_all_proc_addresses
- EGL_EXT_platform_base
- EGL_KHR_platform_android
- EGL_KHR_platform_wayland
- EGL_KHR_platform_gbm
- EGL_KHR_platform_x11
- EGL_KHR_image
- EGL_KHR_image_base
- EGL_QCOM_create_image
- EGL_KHR_lock_surface
- EGL_KHR_lock_surface2
- EGL_KHR_lock_surface3
- EGL_KHR_gl_texture_2D_image
- EGL_KHR_gl_texture_cubemap_image
- EGL_KHR_gl_texture_3D_image
- EGL_KHR_gl_renderbuffer_image
| - GL_OES_EGL_image
- GL_OES_EGL_image_external
- GL_OES_EGL_sync GL_OES_vertex_half_float
- GL_OES_framebuffer_object GL_OES_rgb8_rgba8
- GL_OES_compressed_ETC1_RGB8_texture
- GL_AMD_compressed_ATC_texture
- GL_KHR_texture_compression_astc_ldr
- GL_KHR_texture_compression_astc_hdr
- GL_OES_texture_compression_astc
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_compression_s3tc_srgb
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_compression_bptc
- GL_OES_texture_npot
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_format_BGRA8888
- GL_EXT_read_format_bgra
| - GL_EXT_copy_image
- GL_EXT_geometry_shader
- GL_EXT_tessellation_shader
- GL_OES_texture_stencil8
- GL_EXT_shader_io_blocks
- GL_OES_shader_image_atomic
- GL_OES_sample_variables
- GL_EXT_texture_border_clamp
- GL_EXT_EGL_image_external_wrap_modes
- GL_EXT_multisampled_render_to_texture
- GL_EXT_multisampled_render_to_texture2
- GL_OES_shader_multisample_interpolation
- GL_EXT_texture_cube_map_array
- GL_EXT_draw_buffers_indexed
- GL_EXT_gpu_shader5
- GL_EXT_robustness
- GL_EXT_texture_buffer
|
- EGL_ANDROID_blob_cache
- EGL_KHR_create_context
- EGL_KHR_surfaceless_context
- EGL_KHR_create_context_no_error
- EGL_KHR_get_all_proc_addresses
- EGL_QCOM_lock_image2
- EGL_KHR_no_config_context
- EGL_EXT_surface_SMPTE2086_metadata
- EGL_EXT_image_dma_buf_import
- EGL_EXT_image_dma_buf_import_modifiers
- EGL_EXT_yuv_surface
- EGL_IMG_context_priority
- EGL_WL_bind_wayland_display
- EGL_WL_create_wayland_buffer_from_image
- EGL_ANDROID_native_fence_sync
- EGL_EXT_create_context_robustness
- EGL_KHR_fence_sync
- EGL_KHR_wait_sync
- EGL_KHR_mutable_render_buffer
- EGL_KHR_partial_update
- EGL_KHR_surfaceless_context
| - GL_OES_texture_3D
- GL_EXT_color_buffer_float
- GL_EXT_color_buffer_half_float
- GL_EXT_float_blend
- GL_QCOM_alpha_test
- GL_OES_depth24
- GL_OES_packed_depth_stencil
- GL_OES_depth_texture
- GL_OES_depth_texture_cube_map
- GL_EXT_sRGB
- GL_OES_texture_float
- GL_OES_texture_float_linear
- GL_OES_texture_half_float
- GL_OES_texture_half_float_linear
- GL_EXT_texture_type_2_10_10_10_REV
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_compression_astc_decode_mode
- GL_EXT_texture_mirror_clamp_to_edge
- GL_EXT_texture_format_sRGB_override
- GL_OES_element_index_uint
| - GL_OES_sample_shading
- GL_OES_get_program_binary
- GL_EXT_debug_label
- GL_KHR_blend_equation_advanced
- GL_KHR_blend_equation_advanced_coherent
- GL_QCOM_tiled_rendering
- GL_ANDROID_extension_pack_es31a
- GL_EXT_primitive_bounding_box
- GL_OES_standard_derivatives
- GL_OES_vertex_array_object
- GL_EXT_disjoint_timer_query
- GL_KHR_debug
- GL_EXT_YUV_target
- GL_EXT_sRGB_write_control
- GL_EXT_texture_norm16
- GL_EXT_discard_framebuffer
- GL_OES_surfaceless_context
- GL_OVR_multiview
- GL_EXT_shader_framebuffer_fetch
- GL_ARM_shader_framebuffer_fetch_depth_stencil
- GL_OES_texture_storage_multisample_2d_array
|